
			Beware: Some of the effects and prices of the Items on this list will be different if
					you're playing with Items in Battle. Some will be unavailable too. 


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Restorative Items. In order: Potions, Drinks/Food, Herbs, Berries and PP-Restoring Items.
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Potion         	 200	Restores  30 HP.
Super Potion   	 350	Restores  60 HP.
Hyper Potion  	1500	Restores 250 HP.
Max   Potion  	2000	Restores HP to the Max.
Full Restore	3500 	Restores HP to the Max, and heals any Status bar Faint.
Sacred Ash		4000    Restores HP & PP to your Pokmon team, and heals any Status bar Faint.
Team Kit		----	Restores HP & PP to your Pokmon team, heals any status and revives too. Sold in packs of 3.
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Fresh Water		 250	Restores  50 HP. Gotten from dispensers.
Lemonade		 350    Restores  80 HP. Gotten from dispensers.
Rage Candy Bar   600    Restores 100 HP. Gotten in Mahogany.
MooMoo Milk		 800    Restores 150 HP. Gotten from MooMoo Farm once you cure Miltank.
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Energy Powder	 400    Restores  80 HP. Lowers Happiness a bit, though.
Energy Root		 600	Restores 250 HP. Lowers Happiness a bit, though  
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Berry          	 200	Restores  20 HP. Held Item. Gotten from trees.
Gold  Berry    	 600	Restores  40 HP. Held Item. Gotten from trees.
Berry Juice    	3000	Restores 120 HP. Held Item. Must be produced by a Shuckle with a Berry equipped.
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Soda Pop		 800	Restore   5 PP from one move. Gotten from dispensers.
Power Juice		2500	Restore   5 PP from one move. Gotten from specific shops. Held Item.
Ether			1600	Restore  10 PP from one move. 
Max Ether		5000	Restore All PP from one move. 
Elixer			3500	Restore  10 PP from all moves the Pokmon knows. 
Max Elixer		5000	Restore All PP from all moves the Pokmon knows.
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Status-Healing Items. First normal items, then berries.
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Antidote		 100 	Heals Poison.
ParlayzHeal		 100 	Heals Paralysis.
Burn   Heal		 100 	Heals Burn.
Ice    Heal		 100 	Heals Freezing.
Awakening		 100 	Heals Sleep.
Full Heal		 300 	Heals any Status bar Faint.
Heal Powder		 200 	Heals any Status bar Faint. Lowers Happiness a bit, though.
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Detox Berry		 300	Heals Poison.               Held Item. Gotten from trees. 
Relax Berry		 300 	Heals Paralysis.            Held Item. Gotten from trees. 
ChillyBerry		 300 	Heals Burn.                 Held Item. Gotten from trees. 
Balmy Berry		 300 	Heals Freezing.             Held Item. Gotten from trees. 
AwakeBerry		 300 	Heals Sleep.                Held Item. Gotten from trees. 
Clear Berry		 300 	Heals Confusion.            Held Item. Gotten from trees. 
Herb Cookie		2000 	Heals any Status bar Faint. Held Item. Gotten from trees. 
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Reviving Items.
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Revive			1500 	Heals a Fainted Pokmon with 50% of its health.
Max Revive		4000 	Heals a Fainted Pokmon with all of its health.
Revival Herb	2000 	Heals a Fainted Pokmon with all of its health. Lowers Happiness a bit, though.
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Stat-Increasing Items. First normal items, then Fruits.
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HP Up			2000	Raises HP        Exp by 10.240 & Happiness.
Protein			2000	Raises Attack    Exp by 10.240 & Happiness.
Iron			2000	Raises Defefense Exp by 10.240 & Happiness.
Carbos			2000	Raises Speed     Exp by 10.240 & Happiness.
Calcium			2000	Raises Sp.At/Def Exp by 10.240 & Happiness.
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			PLEASE READ THE VITAMIN AND FRUIT SECTION IN THE MAIN README FOR INFORMATION ON THIS!
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Salty Fruit		8000	Raises HP        Exp by 20.480 & Hapiness. Gotten from trees.
Juicy Fruit		8000	Raises Attack    Exp by 20.480 & Hapiness. Gotten from trees. 
Beefy Fruit		8000	Raises Defense   Exp by 20.480 & Hapiness. Gotten from trees.
Gutsy Fruit		8000	Raises Speed     Exp by 20.480 & Hapiness. Gotten from trees. 
Tasty Fruit		8000	Raises Sp.At/Def Exp by 20.480 & Hapiness. Gotten from trees.
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PP Up			8000	Raises PP from one move.
Rare Candy		4800	Raises 1 Level to a Pokmon.
Level 10 Candy	----	Changes the Level of a Pokmon to 10, no matter its original Level. 
Level 30 Candy  ----	Changes the Level of a Pokmon to 30, no matter its original Level.
Level 50 Candy  ----	Changes the Level of a Pokmon to 50, no matter its original Level.
Level 80 Candy  ----	Changes the Level of a Pokmon to 80, no matter its original Level.
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Pokeball
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Pok   Ball		 150    Basic capture device. Has no special properties.
Super  Ball  	 300    Increases the catch rate by x1.5, making it 50% better than a Pok Ball.  
Ultra  Ball 	 500    Increases the catch rate by x2, making it twice as effective than a Pok Ball.
Master Ball       --    Ball that never fails.
Red    Ball 	1500    Increases the catch rate by x3 when catching Fire,     Fighting or Ground  Pokmon.
Blue   Ball		1500    Increases the catch rate by x3 when catching Water,    Dragon   or Ice     Pokmon.
Green  Ball		1500    Increases the catch rate by x3 when catching Grass,    Bug      or Flying  Pokmon.
Yellow Ball		1500    Increases the catch rate by x3 when catching Electric, Flying   or Beast   Pokmon.
Pink   Ball		1500    Increases the catch rate by x3 when catching Fairy,    Poison   or Psychic Pokmon.
White  Ball		1500	Increases the catch rate by x3 when catching Steel,    Beast    or Ice     Pokmon.
Black  Ball		1500	Increases the catch rate by x3 when catching Rock,     Ghost    or Dark    Pokmon.
Park   Ball		  --    Given only for Bug Catching Contest. As effective as a Great Ball.
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Apricorns - These are now stored on the Balls Pocket (Don't worry, there's space for both Balls and Apricorns).
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Apric. White	 500	Used to make White  Balls.
Apric. Black	 500	Used to make Black  Balls.
Apric. Red		 500	Used to make Red    Balls.
Apric. Blue		 500	Used to make Blue   Balls.
Apric. Yellow	 500    Used to make Yellow Balls.
Apric. Pink		 500    Used to make Pink   Balls.
Apric. Green	 500	Used to make Green  Balls.
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Out of Battle Items.
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Escape Rope		 500	Lets you go back to the entrance of a Cave, and some other indoor places.
Repel			 300	Prevents encounters with PKMN with a Level lower than yours. 100 Steps.
Super Repel		 500	Prevents encounters with PKMN with a Level lower than yours. 200 Steps.
Max   Repel		 700	Prevents encounters with PKMN with a Level lower than yours. 250 Steps.
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Evolutionary Stones
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Moon   Stone 	2000	Evolutionary Stone.
Fire   Stone	2000	Evolutionary Stone.
Water  Stone	2000	Evolutionary Stone.
ThunderStone	2000	Evolutionary Stone.
Leaf   Stone	2000	Evolutionary Stone.
Sun    Stone	2000	Evolutionary Stone. You can see who evolves with which on the Pokmon TXT file.
Ever   Stone	2000	Makes a Pokmon unable to evolve if it holds it.
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Held Items. Non-consumable.
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Wild    Bow		4000	Increases damage done by 20% with Beast   moves.
Miracle Seed	4000	Increases damage done by 20% with Grass   moves.
Charcoal		4000	Increases damage done by 20% with Fire    moves. 
Mystic  Water	4000	Increases damage done by 20% with Water   moves.
Magnet			4000	Increases damage done by 20% with Elec.   moves.
Silver  Powder	4000	Increases damage done by 20% with Bug     moves.
Sharp   Beak	4000	Increases damage done by 20% with Flying  moves.
Soft    Sand	4000	Increases damage done by 20% with Ground  moves.
Hard    Stone	4000	Increases damage done by 20% with Rock    moves.
Black   Belt	4000	Increases damage done by 20% with Fight   moves.
Twisted Spoon	4000	Increases damage done by 20% with Psychic moves.	
BlackGlasses	4000	Increases damage done by 20% with Dark    moves.
Spell   Tag		4000	Increases damage done by 20% with Ghost   moves.
Metal   Coat	4000	Increases damage done by 20% with Steel   moves.
NeverMeltIce	4000	Increases damage done by 20% with Ice     moves.
Dragon  Fang	4000	Increases damage done by 20% with Dragon  moves.
Poison  Barb	4000	Increases damage done by 20% with Poison  moves.
Polkadot Bow	4000	Increases damage done by 20% with Fairy   moves.
Normal Badge    5000    Increases damage done by 40% with Normal  moves. 
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Leftovers		6000	Restores 1/16 of your total HP at the end of each turn.
King's Rock		5000	Makes your attacks have 15% chance of Flinching.
Quick Claw		5000	Gives you 23% Chance of attacking first, with a chance each turn.
Scope Lens		6000	Increases Critical hit Ratio.
BrightPowder    5000    Lowers the foe's Accuracy.
Focus Band		7000	15% Chance of not fainting if a move would leave you with 0 HP.
Lucky Punch		3500	Increases Critical Hit Ratio of Chansey.
Thick Club		8000	Doubles Cubone's Attack. Yes, only Cubone.
Light Ball		8000	Doubles Pikachu's Special Attack.
Metal Powder	2500	Raises Ditto's Defense.
Exp. Share		3000	A Pokmon equipped with this gets half of the Experience gained.
Lucky Egg		5000	Increases the amount of Experience gained.
Amulet Coin		9950	Increases the amount of Money gained.
Smoke Ball		1500	100% Rate of Fleeing a wild battle.
Cleanse Tag		3000	Lowers the encounter rate if equipped to your first Pokmon.
Team Scarf		7000 	Increases the Catch Rate if your active Pokmon holds it in wild battles.
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Held Items. Consumable (Healing Held Items not accounted here).
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Attack   Leaf	2000	When it, the holder will eat it, and increase its Attack   one Level.
Defense  Leaf	1500	When it, the holder will eat it, and increase its Defense  one Level.
Sp. Atk  Leaf	2000	When it, the holder will eat it, and increase its Sp. Atk  one Level.
Sp. Def  Leaf	1500	When it, the holder will eat it, and increase its Sp. Def  one Level.
Speed    Leaf	2500	When it, the holder will eat it, and increase its Speed    one Level.
Evasion  Leaf	2000	When it, the holder will eat it, and increase its Evasion  one Level.
Accuracy Leaf	2500 	When it, the holder will eat it, and increase its Accuracy one Level.
Berserk Gene	5000	Increases Attack six Levels (MAX), but also confuses the holder.
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Brick Piece		1600	Valuable item, sell it for profit.
Dragon Scale	3000	Valuable item, sell it for profit.
Silver Leaf		2000	Valuable item, sell it for profit.
Golden Leaf		4000	Valuable item, sell it for profit.
Tiny Shroom		2000	Valuable item, sell it for profit.
Big  Shroom		6000	Valuable item, sell it for profit.
Pearl			4000	Valuable item, sell it for profit.
Big Pearl		7500	Valuable item, sell it for profit.
Stardust		2500	Valuable item, sell it for profit.
Star Piece		9800	Valuable item, sell it for profit.
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Mail			 A multiplayer sort of item.
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Flower  Mail	  50	Letter on which you can write a message.
Surf    Mail	  50	Letter on which you can write a message.
LiteBlueMail	  50	Letter on which you can write a message.
PortraitMail	  50	Letter on which you can write a message.
Lovely  Mail	  50	Letter on which you can write a message.
Eon     Mail	  50	Letter on which write a message. Some wild Pokmon may have it with themselves.
Mirage  Mail	  50	Letter on which you can write a message.
Morth   Mail	  50	Letter on which you can write a message.
Bluesky Mail	  50	Letter on which you can write a message.
Music   Mail	  50	Letter on which you can write a message.
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Battle Items. Because this hack disables most of them, this list is short. Very short.
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Pok  Doll	1000	100% Rate of Fleeing a wild battle.
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 TM AND HM LIST
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TMS		Name	   		Pow  Acc PP  Cat  Type     Description									Location
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TM01	Dynamic Punch   100   80  5  Phy  Fight	   30% Chance of Confusion.						Cianwood Gym 		
TM02	Headbutt	 	 70  100 15  Phy  Normal   30% Chance of Flinching.						Ilex Forest 		
TM03	Curse			 --  100 ??  Sta  ???      If ghost Curse effect.If not, +ATK/DEF-SPE. 	Celadon Mansion Night	
TM04	Vital Throw		 95  100 15  Spe  Fight    10% Chance of lowering Sp. Def.				Route 35		
TM05 	Scare			 --  100 20  Sta  Normal   Forces the foe to switch out or flee.		Route 32		
TM06	Toxic			 --   85 10  Sta  Poison   Can cause Deep Poison. 						Goldenrod City Underground		
TM07	Melting Web		 90   90 20  Spe  Bug 	   20% Chance of Burning.						Route 45
TM08	Rock Smash		 70   90 20  Phy  Fight    35% Chance of lowering DEF.					Route 36		
TM09	Mind Arrows		 95  100 10  Phy  Psychic  10% Chance of Confusion.						Ruins of Alpha
TM10	Hidden Power	 70  100 15  Spe  ???      Type based on Determinant Values				Lake Of Rage		
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TMS		Name	       	Pow  Acc PP  Cat  Type     Description									Location
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TM11	Sunny Day		 --   90  5  Sta  Fire     Makes the battlefield Sunny (+Fire Moves).	Route 42	
TM12	Numb Petal		 95  100 15  Phy  Grass    10% Chance of lowering Evasion.				Route 34 Gate 		
TM13	Dizzy Punch 	 85   90 10  Phy  Fairy    20% Chance of Confusion.						Route 39		
TM14	Ice Beam		 95  100 15  Spe  Ice      10% Chance of Freezing						Goldenrod Game Corner   
TM15	Hyper Beam     	150  100  5  Spe  Normal   Next turn takes a rest.						Celadon   Game Corner   
TM16    Icy Wind		 70   85 20  Spe  Ice      30% Chance of lowering SPEED.				Mahogany Gym            
TM17	Protect			 --  100 10  Sta  Normal   Stops an enemy move. Can fail if repeated.	Olivine Lighthouse
TM18	Rain Dance		 --   90  5  Sta  Water    Makes the battlefield Rainy (+Water Moves).	Slowpoke Well		
TM19	Giga Drain		 75  100 10  Spe  Grass    Recovers half of the HP on damaged. 			Celadon Gym		
TM20	Draco Slash      95   90 15  Phy  Dragon   15% Chance of lowering ATK.					Burned Tower		
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TMS		Name	       	Pow  Acc PP  Cat  Type     Description									Location
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TM21	Dark Aura        95  100 15  Spe  Dark	   10% chance of lowering SDEF.					Goldenrod Mart, Unhappy PKMN
TM22	Solar Beam      130  100 10  Spe  Grass	   First turn charges, second one attacks.		Route 27			
TM23	Iron Clash      100   90 15  Phy  Steel	   10% Chance of lowering DEF.					Olivine Gym			
TM24	DragonBreath     95  100 15  Spe  Dragon   10% Chance of Paralyze.						Blackthorn Gym			
TM25	Thunderbolt      95  100 15  Spe  Elect.   10% Chance of Paralysis.						Goldenrod Game Corner		
TM26	Earthquake       95  100 10  Phy  Ground   10% Chance of lowering Speed.				Victory Road			
TM27	Wild Beam		 90   95 15  Spe  Beast    15% Chance of lowering Attack.				Goldenrod Mart, Happy PKMN	*See notes
TM28	Dig				 80  100 15  Phy  Ground   First tun digs, second attacks.				National Park			
TM29	Psychic			 95  100 15  Spe  Psychic  10% Chance of lowering SP.DEF.				Slowpoke Well		
TM30	Shadow Ball		 95  100 15  Spe  Ghost	   10% Chance of lowering SP.DEF.				Ecruteak Gym			
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TMS		Name	        Pow  Acc PP  Cat  Type     Description									Location
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TM31	Mud Slap		 50  100 10  Spe  Ground   25% Chance of lowering Accuracy.				Violet Gym			
TM32	Crunch			 95  100 15  Phy  Dark     10% Chance of lowering DEF.					Celadon Game Corner 		
TM33	Ice Punch		 95  100 15  Phy  Ice      10% Chance of Freezing.						Team Rocket Base
TM34	Bug Bite 		 80   90 20  Phy  Bug      Restores half the damage done.				Olivine Lighthouse		
TM35	Sleep Talk		 --   -- 10  Sta  Normal   You will use other of your moves if sleeping.Goldenrod Mart Bsmnt		
TM36	Sludge Bomb		 90   95 15  Spe  Poison   20% Chance of Poison.						Route 43			
TM37	Sandstorm		 --   90  5  Sta  Ground   Creates a sandstorm that last 5 turns.       Tohjo Falls			
TM38	Flamethrower 	 95  100 15  Spe  Fire     10% Chance of Burning.						Goldenrod Game Corner		
TM39	Iron Bomb		 95   95 15  Spe  Steel    10% Chance of raising DEF.	        		Union Cave 1BF			
TM40	Earth Crash		 95  100 15  Spe  Ground   Removes Spikes and Leech Seed from the field.Mt. Mortar			
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TMS		Name	        Pow  Acc PP  Cat  Type     Description									Location
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TM41	Bolt Strike      95  100 15  Phy  Elect.   10% Chance of Paralyzing.					Team Rocket Base
TM42	Dream Eater     100  100 15  Spe  Psychic  Steals health from foe if asleep.			Viridian City	
TM43	Reverb	    	 95  100 15  Spe  Fairy	   10% Chance of Confusion.						Lake Of Rage			
TM44	Rest			 --  100 10  Sta  Normal   Causes Sleep to itself, healing HP to full.	Ice Path 			
TM45	Attract			 --  100 15  Sta  Normal   Causes Infatuation to a foe of opposite sex. Goldenrod Gym			
TM46	Thief			 70  100 15  Phy, Dark     Can Steal Items from Wild Pokmon.			Team Rocket HQ			
TM47	Rock Slide		 95   90 10  Phy  Rock     20% Chance of Flinching.						Mount Mortar		
TM48	Fire Strike		 95  100 15  Phy  Fire     10% Chance of Burning.						Team Rocket Base			
TM49	Fury Cutter      10   95 20  Phy  Bug	   Repeated use raises power (10-20-40-80-160). Azalea Gym			
TM50	Night Slash		 95  100 20  Phy  Ghost    10% Chance of Flinching.						Route 31, Randy's Mail		
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TMS		Name	        Pow  Acc PP  Cat  Type     Description									Location
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TM51	Hyper Fang		 90   90 15  Spe  Beast    15% Chance of Flinching.						Mount Mortar		
TM52	Petal Dance		 95  100 15  Spe  Grass    10% Chance of lowering Speed.				Ilex Forest
TM53    Razor Wind  	 95  100 15  Spe  Flying   15% Chance of Flinching						Victory Road
TM54    Poison Fang		 90   95 15  Phy  Poison   20% Chance of Poison.						Lake of Rage	
TM55	Rock Launch		 95   90 15  Spe  Rock     15% Chance of raising own DEF.				Whirl Island	
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HMS	Name	       		Pow  Acc PP  Cat  Type     Description									Location
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HM01	Cut				 70  100 15  Phy  Normal   High Critical Ratio.							Ilex Forest
HM02    Fly	       		115   90 10  Phy  Flying   Produces Recoil Damage.						Cianwood City
HM03	Surf			 95  100 15  Spe  Water    10% Chance of lowering Speed.				Ecruteak Dance Hall
HM04	Strength		 95  100 15  Phy  Fight.   10% Chance of Flinching.						Olivine Restaurant
HM05	Flash			 60   95 20  Spe  Normal   25% Chance of lowering Accuracy.				Sprout Tower
HM06	Waterfall		 95  100 15  Phy  Water	   10% Chance of causing Confusion.				Ice Path
HM07	Whirlpool		 40   80 10  Spe  Water	   Traps the foe for 2/5 turns & damages it.
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1.1 Note compared to 1.0:
	Wild Beam  replaces Return as TM, but it can still be taught by a Tutor Move in the Battle Tower.
	Hyper Fang replaces Enerbeam as a TM, but it can still be taught by a Tutor Move in the Battle Tower.
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Wild Pokmon items
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These are SOME of the items you can find being carried by Wild Pokmon:


Gold Berry  - Aipom, Exeggcute
Detox Berry -  Weedle, Ekans, Koffing
Relax Berry - Elekid, Ariados, Pichu
ChillyBerry - Magby, Vulpix, Growlithe
Balmy Berry - Natu, Meowth, Swinub
AwakeBerry  - Poliwag, Doduo, Igglybuff
Clear Berry - Venonat, Drowzee, Psyduck

Red    Apricorn - Ledyba, Spearow, Mankey
Green  Apricorn - Caterpie, Oddish, Sunkern
Yellow Apricorn - Bellsprout, Mareep, Sandshrew 
Blue   Apricorn - Wooper, Marill, Nidoran F
Pink   Apricorn - Cleffa, Hoppip, Nidoran M
Black  Apricorn - Geodude, Houndour, Hoothoot, 
White  Apricorn - Sentret, Rattata, Pidgey


	      In Johto			In Kanto
Salty Fruit - Miltank, Magneton		Tangrowth,
Juicy Fruit - Weepinbell, Girafarig, 	Machamp,
Beefy Fruit - Graveler, Weezing		Golem,
Tasty Fruit - Flaaffy, Jynx		Sunflora, 
Gutsy Fruit - Pidgeotto, Persian	Dugtrio, Crobat


There are more out there, just check your caught Pokmon, and remember that
Thief and Peck are moves capable of getting items from Wild Pokmon!
